archive-us.com » US » Z » Z-NET.US

Total: 207

Choose link from "Titles, links and description words view":

Or switch to "Titles and links view".
  • SNES Online - Z-Net: June 2013
    games within minutes after a simple setup Z Net I v1 2 0 3 Thursday June 06 2013 This build is a completely optional build In it is just a few bug fixes but mostly it s a debug diagnostic build I ve spent hours trying to diagnose the causes of several bugs but sadly all I ve come up with is theory s with no hard facts supporting them Part of the difficulty of solving these issues are that the problems reside on the remote end and all the data I can collect and review is on the local end of course Often the remote end doesn t even know his ZNI bugged These issues happen randomly too with no reported method of reproduction And when they do happen 95 of the time it s with a non English speaking user I d probably even say 75 of the time it s with a user who just doesn t care about helping ZNI get through the beta by actually helping I ve turned debug output back on by default for this build So when the issues happen to the rare users I can talk to and are willing to help they can submit debug logs But with this version I do have to warn you This has been specially coded to send debug info for a particular bug to a bot Nothing personal is sent which with ZNI would pretty much just be private messages Whats sent is copys of channel wide messages This is done to so that in the event a rare bug happens I can see what that bug was created from Normal debug txt logging and submission to me would be insufficient and would likely require a great amount of time waiting for all the

    Original URL path: http://emu.z-net.us/2013_06_01_archive.html?widgetType=BlogArchive&widgetId=BlogArchive1&action=toggle&dir=open&toggle=MONTHLY-1359705600000&toggleopen=MONTHLY-1370070000000 (2016-04-30)
    Open archived version from archive


  • SNES Online - Z-Net: June 2013
    games within minutes after a simple setup Z Net I v1 2 0 3 Thursday June 06 2013 This build is a completely optional build In it is just a few bug fixes but mostly it s a debug diagnostic build I ve spent hours trying to diagnose the causes of several bugs but sadly all I ve come up with is theory s with no hard facts supporting them Part of the difficulty of solving these issues are that the problems reside on the remote end and all the data I can collect and review is on the local end of course Often the remote end doesn t even know his ZNI bugged These issues happen randomly too with no reported method of reproduction And when they do happen 95 of the time it s with a non English speaking user I d probably even say 75 of the time it s with a user who just doesn t care about helping ZNI get through the beta by actually helping I ve turned debug output back on by default for this build So when the issues happen to the rare users I can talk to and are willing to help they can submit debug logs But with this version I do have to warn you This has been specially coded to send debug info for a particular bug to a bot Nothing personal is sent which with ZNI would pretty much just be private messages Whats sent is copys of channel wide messages This is done to so that in the event a rare bug happens I can see what that bug was created from Normal debug txt logging and submission to me would be insufficient and would likely require a great amount of time waiting for all the

    Original URL path: http://emu.z-net.us/2013_06_01_archive.html?widgetType=BlogArchive&widgetId=BlogArchive1&action=toggle&dir=open&toggle=MONTHLY-1357027200000&toggleopen=MONTHLY-1370070000000 (2016-04-30)
    Open archived version from archive

  • SNES Online - Z-Net: May 2013
    of the changes from v1 1 to 1 2 look at the end of this post If you downloaded the previous IRC beta you will need to re download this For help and the reporting of any issues please use the forum link below Help and Bug Report Forum UPDATE I ve already discovered a tiny flaw in my protocol message validation code The flaw will occasionally cause some protocol messages to be ignored I ve uploaded an improvement fix over the last one It s an improvement but not perfect and I would still like to address the issue some more To experience as few issues as possible you should upgrade if you got the previous v1 2 0 1 but it s not absolutely necessary As soon as I can think of how I want to try fixing it better I ll be posting a update This is how betas go so just be prepared to update again at some point UPDATE 2 I ve learned of an issue causing the Client to crash when trying to download from the Host Fixing the issue was easy but the fix wont be available till the next beta version I don t want to bombard users with updates to often Changelog from 1 1 Updated to use more modern source libraries Added a Use UDP option to the Host Window This option gives access to using TCP but it was labeled like this and defaults to being enabled to better match up with what people are used to Moved the Disallow downloading option to the Host Window under the label Disallow Downloads It makes more sense there and it allows the Host to toggle it on and off as he wishes It won t apply until you select your next game or until someone new joins Added a global Chat Lobby window This Chat Lobby window will only be accessible by the control of mods Mods can toggle its use on and off for everyone at will When available it is accessed from a Chat option on the Game menu Made the Host Client and Chat Lobby windows re sizable Added Hotlink support to the Host Client and Chat Lobby windows Added the ability to Copy highlighted text in the output area of the Host Client and Chat Lobby windows with Ctrl C and a right click popup menu The Download option is now up to around 8x faster then before Resuming incomplete downloads is now supported properly There s is also now a speed indicator in the File Transfer window title bar Removed the File Transfer port range It s now just 4000 by default Added the option to use preset game room names instead of requiring a selected game Added popup bubbles that act as a introduction guide for first time users Added better security for the Z Net I protocol communications Added a Region option to display a country code with your game room listing Added a new window for managing the Ignore Allow lists along with menu options to toggle which is in effect Updated the Ignore Allow lists to allow support for Regions Simply use instead of a name replacing the wildcards with the country code Made the Ignore list but not the Allow list effect the Chat Lobby window The Ignore list will be used regardless of what Ignore Allow mode is toggled on Renamed and moved several ini keys Z Net I will automatically convert the old keys to the new ones Added a Open Ini option to the view menu This should help with advanced settings Added an INI option for using timestamps on the messages displayed in the Host Client Windows timestamps 1 under the options section Added an INI option to enable logging the messages of the Host Client Windows to a text file gameroomlog 1 under the options section The text file is called GameRoomLog txt and will be located in the install directory Added a debug key to the options section of the ini 1 turns if on 0 turns it off Added hidejoins and hidequits keys under the options section of the ini to hide those types of messages Added a openchatlobby key to the options section of the ini to automatically open the Chat Lobby when its available Added a few extra messages for the Host Client windows to help cover times were users would be unsure or results of what they are doing Added and additional message to show that selecting a game from the create window also loads the selected game and selecting it again from the host window is pointless It always has been Improved the Hotkey combos Few users knew they existed They are now labeled on the menu and there are even ones for some of the new options Updated the UI of the main window to be more modern with a Toolbar Menubar icons and color schemes This comes with a new View menu as well Upgraded ZNI to using a higher version of Comctl32 dll for the display of controls It also helps make things look more modern now Cleaned up some residue with text strings left over from zbattle cloning due to feeling they no longer made sense if they ever did Added the ability for your last chosen game and or preset in the Create Game Room window to be saved and used as the defaults the next time you open the window Added a Single Player option to the Game menu This prompts you to select a game and run it in ZSNES for single player gaming while you wait Colorized the messages in the Host Client windows Changed the Message Box popup for Notices Announcements Kicks and such This time it s custom made to look similar to the normal API message box but the major difference s are that it s re sizable and has hotlink support Fixed an issue with using a background

    Original URL path: http://emu.z-net.us/2013_05_01_archive.html?widgetType=BlogArchive&widgetId=BlogArchive1&action=toggle&dir=close&toggle=YEARLY-1357027200000&toggleopen=MONTHLY-1367391600000 (2016-04-30)
    Open archived version from archive

  • SNES Online - Z-Net: May 2013
    of the changes from v1 1 to 1 2 look at the end of this post If you downloaded the previous IRC beta you will need to re download this For help and the reporting of any issues please use the forum link below Help and Bug Report Forum UPDATE I ve already discovered a tiny flaw in my protocol message validation code The flaw will occasionally cause some protocol messages to be ignored I ve uploaded an improvement fix over the last one It s an improvement but not perfect and I would still like to address the issue some more To experience as few issues as possible you should upgrade if you got the previous v1 2 0 1 but it s not absolutely necessary As soon as I can think of how I want to try fixing it better I ll be posting a update This is how betas go so just be prepared to update again at some point UPDATE 2 I ve learned of an issue causing the Client to crash when trying to download from the Host Fixing the issue was easy but the fix wont be available till the next beta version I don t want to bombard users with updates to often Changelog from 1 1 Updated to use more modern source libraries Added a Use UDP option to the Host Window This option gives access to using TCP but it was labeled like this and defaults to being enabled to better match up with what people are used to Moved the Disallow downloading option to the Host Window under the label Disallow Downloads It makes more sense there and it allows the Host to toggle it on and off as he wishes It won t apply until you select your next game or until someone new joins Added a global Chat Lobby window This Chat Lobby window will only be accessible by the control of mods Mods can toggle its use on and off for everyone at will When available it is accessed from a Chat option on the Game menu Made the Host Client and Chat Lobby windows re sizable Added Hotlink support to the Host Client and Chat Lobby windows Added the ability to Copy highlighted text in the output area of the Host Client and Chat Lobby windows with Ctrl C and a right click popup menu The Download option is now up to around 8x faster then before Resuming incomplete downloads is now supported properly There s is also now a speed indicator in the File Transfer window title bar Removed the File Transfer port range It s now just 4000 by default Added the option to use preset game room names instead of requiring a selected game Added popup bubbles that act as a introduction guide for first time users Added better security for the Z Net I protocol communications Added a Region option to display a country code with your game room listing Added a new window for managing the Ignore Allow lists along with menu options to toggle which is in effect Updated the Ignore Allow lists to allow support for Regions Simply use instead of a name replacing the wildcards with the country code Made the Ignore list but not the Allow list effect the Chat Lobby window The Ignore list will be used regardless of what Ignore Allow mode is toggled on Renamed and moved several ini keys Z Net I will automatically convert the old keys to the new ones Added a Open Ini option to the view menu This should help with advanced settings Added an INI option for using timestamps on the messages displayed in the Host Client Windows timestamps 1 under the options section Added an INI option to enable logging the messages of the Host Client Windows to a text file gameroomlog 1 under the options section The text file is called GameRoomLog txt and will be located in the install directory Added a debug key to the options section of the ini 1 turns if on 0 turns it off Added hidejoins and hidequits keys under the options section of the ini to hide those types of messages Added a openchatlobby key to the options section of the ini to automatically open the Chat Lobby when its available Added a few extra messages for the Host Client windows to help cover times were users would be unsure or results of what they are doing Added and additional message to show that selecting a game from the create window also loads the selected game and selecting it again from the host window is pointless It always has been Improved the Hotkey combos Few users knew they existed They are now labeled on the menu and there are even ones for some of the new options Updated the UI of the main window to be more modern with a Toolbar Menubar icons and color schemes This comes with a new View menu as well Upgraded ZNI to using a higher version of Comctl32 dll for the display of controls It also helps make things look more modern now Cleaned up some residue with text strings left over from zbattle cloning due to feeling they no longer made sense if they ever did Added the ability for your last chosen game and or preset in the Create Game Room window to be saved and used as the defaults the next time you open the window Added a Single Player option to the Game menu This prompts you to select a game and run it in ZSNES for single player gaming while you wait Colorized the messages in the Host Client windows Changed the Message Box popup for Notices Announcements Kicks and such This time it s custom made to look similar to the normal API message box but the major difference s are that it s re sizable and has hotlink support Fixed an issue with using a background

    Original URL path: http://emu.z-net.us/2013_05_01_archive.html?widgetType=BlogArchive&widgetId=BlogArchive1&action=toggle&dir=open&toggle=MONTHLY-1385884800000&toggleopen=MONTHLY-1367391600000 (2016-04-30)
    Open archived version from archive

  • SNES Online - Z-Net: May 2013
    of the changes from v1 1 to 1 2 look at the end of this post If you downloaded the previous IRC beta you will need to re download this For help and the reporting of any issues please use the forum link below Help and Bug Report Forum UPDATE I ve already discovered a tiny flaw in my protocol message validation code The flaw will occasionally cause some protocol messages to be ignored I ve uploaded an improvement fix over the last one It s an improvement but not perfect and I would still like to address the issue some more To experience as few issues as possible you should upgrade if you got the previous v1 2 0 1 but it s not absolutely necessary As soon as I can think of how I want to try fixing it better I ll be posting a update This is how betas go so just be prepared to update again at some point UPDATE 2 I ve learned of an issue causing the Client to crash when trying to download from the Host Fixing the issue was easy but the fix wont be available till the next beta version I don t want to bombard users with updates to often Changelog from 1 1 Updated to use more modern source libraries Added a Use UDP option to the Host Window This option gives access to using TCP but it was labeled like this and defaults to being enabled to better match up with what people are used to Moved the Disallow downloading option to the Host Window under the label Disallow Downloads It makes more sense there and it allows the Host to toggle it on and off as he wishes It won t apply until you select your next game or until someone new joins Added a global Chat Lobby window This Chat Lobby window will only be accessible by the control of mods Mods can toggle its use on and off for everyone at will When available it is accessed from a Chat option on the Game menu Made the Host Client and Chat Lobby windows re sizable Added Hotlink support to the Host Client and Chat Lobby windows Added the ability to Copy highlighted text in the output area of the Host Client and Chat Lobby windows with Ctrl C and a right click popup menu The Download option is now up to around 8x faster then before Resuming incomplete downloads is now supported properly There s is also now a speed indicator in the File Transfer window title bar Removed the File Transfer port range It s now just 4000 by default Added the option to use preset game room names instead of requiring a selected game Added popup bubbles that act as a introduction guide for first time users Added better security for the Z Net I protocol communications Added a Region option to display a country code with your game room listing Added a new window for managing the Ignore Allow lists along with menu options to toggle which is in effect Updated the Ignore Allow lists to allow support for Regions Simply use instead of a name replacing the wildcards with the country code Made the Ignore list but not the Allow list effect the Chat Lobby window The Ignore list will be used regardless of what Ignore Allow mode is toggled on Renamed and moved several ini keys Z Net I will automatically convert the old keys to the new ones Added a Open Ini option to the view menu This should help with advanced settings Added an INI option for using timestamps on the messages displayed in the Host Client Windows timestamps 1 under the options section Added an INI option to enable logging the messages of the Host Client Windows to a text file gameroomlog 1 under the options section The text file is called GameRoomLog txt and will be located in the install directory Added a debug key to the options section of the ini 1 turns if on 0 turns it off Added hidejoins and hidequits keys under the options section of the ini to hide those types of messages Added a openchatlobby key to the options section of the ini to automatically open the Chat Lobby when its available Added a few extra messages for the Host Client windows to help cover times were users would be unsure or results of what they are doing Added and additional message to show that selecting a game from the create window also loads the selected game and selecting it again from the host window is pointless It always has been Improved the Hotkey combos Few users knew they existed They are now labeled on the menu and there are even ones for some of the new options Updated the UI of the main window to be more modern with a Toolbar Menubar icons and color schemes This comes with a new View menu as well Upgraded ZNI to using a higher version of Comctl32 dll for the display of controls It also helps make things look more modern now Cleaned up some residue with text strings left over from zbattle cloning due to feeling they no longer made sense if they ever did Added the ability for your last chosen game and or preset in the Create Game Room window to be saved and used as the defaults the next time you open the window Added a Single Player option to the Game menu This prompts you to select a game and run it in ZSNES for single player gaming while you wait Colorized the messages in the Host Client windows Changed the Message Box popup for Notices Announcements Kicks and such This time it s custom made to look similar to the normal API message box but the major difference s are that it s re sizable and has hotlink support Fixed an issue with using a background

    Original URL path: http://emu.z-net.us/2013_05_01_archive.html?widgetType=BlogArchive&widgetId=BlogArchive1&action=toggle&dir=open&toggle=MONTHLY-1383289200000&toggleopen=MONTHLY-1367391600000 (2016-04-30)
    Open archived version from archive

  • SNES Online - Z-Net: May 2013
    of the changes from v1 1 to 1 2 look at the end of this post If you downloaded the previous IRC beta you will need to re download this For help and the reporting of any issues please use the forum link below Help and Bug Report Forum UPDATE I ve already discovered a tiny flaw in my protocol message validation code The flaw will occasionally cause some protocol messages to be ignored I ve uploaded an improvement fix over the last one It s an improvement but not perfect and I would still like to address the issue some more To experience as few issues as possible you should upgrade if you got the previous v1 2 0 1 but it s not absolutely necessary As soon as I can think of how I want to try fixing it better I ll be posting a update This is how betas go so just be prepared to update again at some point UPDATE 2 I ve learned of an issue causing the Client to crash when trying to download from the Host Fixing the issue was easy but the fix wont be available till the next beta version I don t want to bombard users with updates to often Changelog from 1 1 Updated to use more modern source libraries Added a Use UDP option to the Host Window This option gives access to using TCP but it was labeled like this and defaults to being enabled to better match up with what people are used to Moved the Disallow downloading option to the Host Window under the label Disallow Downloads It makes more sense there and it allows the Host to toggle it on and off as he wishes It won t apply until you select your next game or until someone new joins Added a global Chat Lobby window This Chat Lobby window will only be accessible by the control of mods Mods can toggle its use on and off for everyone at will When available it is accessed from a Chat option on the Game menu Made the Host Client and Chat Lobby windows re sizable Added Hotlink support to the Host Client and Chat Lobby windows Added the ability to Copy highlighted text in the output area of the Host Client and Chat Lobby windows with Ctrl C and a right click popup menu The Download option is now up to around 8x faster then before Resuming incomplete downloads is now supported properly There s is also now a speed indicator in the File Transfer window title bar Removed the File Transfer port range It s now just 4000 by default Added the option to use preset game room names instead of requiring a selected game Added popup bubbles that act as a introduction guide for first time users Added better security for the Z Net I protocol communications Added a Region option to display a country code with your game room listing Added a new window for managing the Ignore Allow lists along with menu options to toggle which is in effect Updated the Ignore Allow lists to allow support for Regions Simply use instead of a name replacing the wildcards with the country code Made the Ignore list but not the Allow list effect the Chat Lobby window The Ignore list will be used regardless of what Ignore Allow mode is toggled on Renamed and moved several ini keys Z Net I will automatically convert the old keys to the new ones Added a Open Ini option to the view menu This should help with advanced settings Added an INI option for using timestamps on the messages displayed in the Host Client Windows timestamps 1 under the options section Added an INI option to enable logging the messages of the Host Client Windows to a text file gameroomlog 1 under the options section The text file is called GameRoomLog txt and will be located in the install directory Added a debug key to the options section of the ini 1 turns if on 0 turns it off Added hidejoins and hidequits keys under the options section of the ini to hide those types of messages Added a openchatlobby key to the options section of the ini to automatically open the Chat Lobby when its available Added a few extra messages for the Host Client windows to help cover times were users would be unsure or results of what they are doing Added and additional message to show that selecting a game from the create window also loads the selected game and selecting it again from the host window is pointless It always has been Improved the Hotkey combos Few users knew they existed They are now labeled on the menu and there are even ones for some of the new options Updated the UI of the main window to be more modern with a Toolbar Menubar icons and color schemes This comes with a new View menu as well Upgraded ZNI to using a higher version of Comctl32 dll for the display of controls It also helps make things look more modern now Cleaned up some residue with text strings left over from zbattle cloning due to feeling they no longer made sense if they ever did Added the ability for your last chosen game and or preset in the Create Game Room window to be saved and used as the defaults the next time you open the window Added a Single Player option to the Game menu This prompts you to select a game and run it in ZSNES for single player gaming while you wait Colorized the messages in the Host Client windows Changed the Message Box popup for Notices Announcements Kicks and such This time it s custom made to look similar to the normal API message box but the major difference s are that it s re sizable and has hotlink support Fixed an issue with using a background

    Original URL path: http://emu.z-net.us/2013_05_01_archive.html?widgetType=BlogArchive&widgetId=BlogArchive1&action=toggle&dir=open&toggle=MONTHLY-1378018800000&toggleopen=MONTHLY-1367391600000 (2016-04-30)
    Open archived version from archive

  • SNES Online - Z-Net: May 2013
    of the changes from v1 1 to 1 2 look at the end of this post If you downloaded the previous IRC beta you will need to re download this For help and the reporting of any issues please use the forum link below Help and Bug Report Forum UPDATE I ve already discovered a tiny flaw in my protocol message validation code The flaw will occasionally cause some protocol messages to be ignored I ve uploaded an improvement fix over the last one It s an improvement but not perfect and I would still like to address the issue some more To experience as few issues as possible you should upgrade if you got the previous v1 2 0 1 but it s not absolutely necessary As soon as I can think of how I want to try fixing it better I ll be posting a update This is how betas go so just be prepared to update again at some point UPDATE 2 I ve learned of an issue causing the Client to crash when trying to download from the Host Fixing the issue was easy but the fix wont be available till the next beta version I don t want to bombard users with updates to often Changelog from 1 1 Updated to use more modern source libraries Added a Use UDP option to the Host Window This option gives access to using TCP but it was labeled like this and defaults to being enabled to better match up with what people are used to Moved the Disallow downloading option to the Host Window under the label Disallow Downloads It makes more sense there and it allows the Host to toggle it on and off as he wishes It won t apply until you select your next game or until someone new joins Added a global Chat Lobby window This Chat Lobby window will only be accessible by the control of mods Mods can toggle its use on and off for everyone at will When available it is accessed from a Chat option on the Game menu Made the Host Client and Chat Lobby windows re sizable Added Hotlink support to the Host Client and Chat Lobby windows Added the ability to Copy highlighted text in the output area of the Host Client and Chat Lobby windows with Ctrl C and a right click popup menu The Download option is now up to around 8x faster then before Resuming incomplete downloads is now supported properly There s is also now a speed indicator in the File Transfer window title bar Removed the File Transfer port range It s now just 4000 by default Added the option to use preset game room names instead of requiring a selected game Added popup bubbles that act as a introduction guide for first time users Added better security for the Z Net I protocol communications Added a Region option to display a country code with your game room listing Added a new window for managing the Ignore Allow lists along with menu options to toggle which is in effect Updated the Ignore Allow lists to allow support for Regions Simply use instead of a name replacing the wildcards with the country code Made the Ignore list but not the Allow list effect the Chat Lobby window The Ignore list will be used regardless of what Ignore Allow mode is toggled on Renamed and moved several ini keys Z Net I will automatically convert the old keys to the new ones Added a Open Ini option to the view menu This should help with advanced settings Added an INI option for using timestamps on the messages displayed in the Host Client Windows timestamps 1 under the options section Added an INI option to enable logging the messages of the Host Client Windows to a text file gameroomlog 1 under the options section The text file is called GameRoomLog txt and will be located in the install directory Added a debug key to the options section of the ini 1 turns if on 0 turns it off Added hidejoins and hidequits keys under the options section of the ini to hide those types of messages Added a openchatlobby key to the options section of the ini to automatically open the Chat Lobby when its available Added a few extra messages for the Host Client windows to help cover times were users would be unsure or results of what they are doing Added and additional message to show that selecting a game from the create window also loads the selected game and selecting it again from the host window is pointless It always has been Improved the Hotkey combos Few users knew they existed They are now labeled on the menu and there are even ones for some of the new options Updated the UI of the main window to be more modern with a Toolbar Menubar icons and color schemes This comes with a new View menu as well Upgraded ZNI to using a higher version of Comctl32 dll for the display of controls It also helps make things look more modern now Cleaned up some residue with text strings left over from zbattle cloning due to feeling they no longer made sense if they ever did Added the ability for your last chosen game and or preset in the Create Game Room window to be saved and used as the defaults the next time you open the window Added a Single Player option to the Game menu This prompts you to select a game and run it in ZSNES for single player gaming while you wait Colorized the messages in the Host Client windows Changed the Message Box popup for Notices Announcements Kicks and such This time it s custom made to look similar to the normal API message box but the major difference s are that it s re sizable and has hotlink support Fixed an issue with using a background

    Original URL path: http://emu.z-net.us/2013_05_01_archive.html?widgetType=BlogArchive&widgetId=BlogArchive1&action=toggle&dir=open&toggle=MONTHLY-1370070000000&toggleopen=MONTHLY-1367391600000 (2016-04-30)
    Open archived version from archive

  • SNES Online - Z-Net: May 2013
    of the changes from v1 1 to 1 2 look at the end of this post If you downloaded the previous IRC beta you will need to re download this For help and the reporting of any issues please use the forum link below Help and Bug Report Forum UPDATE I ve already discovered a tiny flaw in my protocol message validation code The flaw will occasionally cause some protocol messages to be ignored I ve uploaded an improvement fix over the last one It s an improvement but not perfect and I would still like to address the issue some more To experience as few issues as possible you should upgrade if you got the previous v1 2 0 1 but it s not absolutely necessary As soon as I can think of how I want to try fixing it better I ll be posting a update This is how betas go so just be prepared to update again at some point UPDATE 2 I ve learned of an issue causing the Client to crash when trying to download from the Host Fixing the issue was easy but the fix wont be available till the next beta version I don t want to bombard users with updates to often Changelog from 1 1 Updated to use more modern source libraries Added a Use UDP option to the Host Window This option gives access to using TCP but it was labeled like this and defaults to being enabled to better match up with what people are used to Moved the Disallow downloading option to the Host Window under the label Disallow Downloads It makes more sense there and it allows the Host to toggle it on and off as he wishes It won t apply until you select your next game or until someone new joins Added a global Chat Lobby window This Chat Lobby window will only be accessible by the control of mods Mods can toggle its use on and off for everyone at will When available it is accessed from a Chat option on the Game menu Made the Host Client and Chat Lobby windows re sizable Added Hotlink support to the Host Client and Chat Lobby windows Added the ability to Copy highlighted text in the output area of the Host Client and Chat Lobby windows with Ctrl C and a right click popup menu The Download option is now up to around 8x faster then before Resuming incomplete downloads is now supported properly There s is also now a speed indicator in the File Transfer window title bar Removed the File Transfer port range It s now just 4000 by default Added the option to use preset game room names instead of requiring a selected game Added popup bubbles that act as a introduction guide for first time users Added better security for the Z Net I protocol communications Added a Region option to display a country code with your game room listing Added a new window for managing the Ignore Allow lists along with menu options to toggle which is in effect Updated the Ignore Allow lists to allow support for Regions Simply use instead of a name replacing the wildcards with the country code Made the Ignore list but not the Allow list effect the Chat Lobby window The Ignore list will be used regardless of what Ignore Allow mode is toggled on Renamed and moved several ini keys Z Net I will automatically convert the old keys to the new ones Added a Open Ini option to the view menu This should help with advanced settings Added an INI option for using timestamps on the messages displayed in the Host Client Windows timestamps 1 under the options section Added an INI option to enable logging the messages of the Host Client Windows to a text file gameroomlog 1 under the options section The text file is called GameRoomLog txt and will be located in the install directory Added a debug key to the options section of the ini 1 turns if on 0 turns it off Added hidejoins and hidequits keys under the options section of the ini to hide those types of messages Added a openchatlobby key to the options section of the ini to automatically open the Chat Lobby when its available Added a few extra messages for the Host Client windows to help cover times were users would be unsure or results of what they are doing Added and additional message to show that selecting a game from the create window also loads the selected game and selecting it again from the host window is pointless It always has been Improved the Hotkey combos Few users knew they existed They are now labeled on the menu and there are even ones for some of the new options Updated the UI of the main window to be more modern with a Toolbar Menubar icons and color schemes This comes with a new View menu as well Upgraded ZNI to using a higher version of Comctl32 dll for the display of controls It also helps make things look more modern now Cleaned up some residue with text strings left over from zbattle cloning due to feeling they no longer made sense if they ever did Added the ability for your last chosen game and or preset in the Create Game Room window to be saved and used as the defaults the next time you open the window Added a Single Player option to the Game menu This prompts you to select a game and run it in ZSNES for single player gaming while you wait Colorized the messages in the Host Client windows Changed the Message Box popup for Notices Announcements Kicks and such This time it s custom made to look similar to the normal API message box but the major difference s are that it s re sizable and has hotlink support Fixed an issue with using a background

    Original URL path: http://emu.z-net.us/2013_05_01_archive.html?widgetType=BlogArchive&widgetId=BlogArchive1&action=toggle&dir=close&toggle=MONTHLY-1367391600000&toggleopen=MONTHLY-1367391600000 (2016-04-30)
    Open archived version from archive



  •