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  • SNES Online - Z-Net: Z-Net I v1.2 Beta, Stage 2
    issue some more To experience as few issues as possible you should upgrade if you got the previous v1 2 0 1 but it s not absolutely necessary As soon as I can think of how I want to try fixing it better I ll be posting a update This is how betas go so just be prepared to update again at some point UPDATE 2 I ve learned of an issue causing the Client to crash when trying to download from the Host Fixing the issue was easy but the fix wont be available till the next beta version I don t want to bombard users with updates to often Changelog from 1 1 Updated to use more modern source libraries Added a Use UDP option to the Host Window This option gives access to using TCP but it was labeled like this and defaults to being enabled to better match up with what people are used to Moved the Disallow downloading option to the Host Window under the label Disallow Downloads It makes more sense there and it allows the Host to toggle it on and off as he wishes It won t apply until you select your next game or until someone new joins Added a global Chat Lobby window This Chat Lobby window will only be accessible by the control of mods Mods can toggle its use on and off for everyone at will When available it is accessed from a Chat option on the Game menu Made the Host Client and Chat Lobby windows re sizable Added Hotlink support to the Host Client and Chat Lobby windows Added the ability to Copy highlighted text in the output area of the Host Client and Chat Lobby windows with Ctrl C and a right click popup menu The Download option is now up to around 8x faster then before Resuming incomplete downloads is now supported properly There s is also now a speed indicator in the File Transfer window title bar Removed the File Transfer port range It s now just 4000 by default Added the option to use preset game room names instead of requiring a selected game Added popup bubbles that act as a introduction guide for first time users Added better security for the Z Net I protocol communications Added a Region option to display a country code with your game room listing Added a new window for managing the Ignore Allow lists along with menu options to toggle which is in effect Updated the Ignore Allow lists to allow support for Regions Simply use instead of a name replacing the wildcards with the country code Made the Ignore list but not the Allow list effect the Chat Lobby window The Ignore list will be used regardless of what Ignore Allow mode is toggled on Renamed and moved several ini keys Z Net I will automatically convert the old keys to the new ones Added a Open Ini option to the view menu This

    Original URL path: http://emu.z-net.us/2013/05/z-net-i-v12-beta-stage-2.html (2016-04-30)
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  • SNES Online - Z-Net: Z-Net I v1.2 Beta Progress
    don t know But those plans have been postponed But this is due to a late addition to the code that I want to finalize Yesterday I decided to take my 3rd stab at adding encryption to Z Net I Over Z Net I s life I have made many improvements to its security and even now it s mostly at a point were someone would have to be actively trying and under very specific circumstances to disrupt ZNI operations for other users But still I ve never been completely happy with its level of vulnerability due to knowing that encrypting its communications would make it so much more secure My 3rd go at adding encryption has yielded results finally I now have a build of Z Net I that is working with protocol messages fully encrypting and decrypting properly To most users this will sound boring and of little reason to care It s not something like adding a feature like the Ignore Allow lists a Chat Lobby or making the GUI look more apealing When all is working well users won t see any difference since it s all behind the scenes stuff But to me this is a huge step for ZNI and I ve very happy What it does mean for users that they might care about though is just there being less of chance of pathetic trolls with no life being able to disrupt users ability to play socialize or whatever But I guess there s another thing as well When Z Net I v1 2 is officially released as a non beta and not a moment sooner I can open up the Chat Lobby to normal IRC clients This means that the chat room pointed to on the site will change and be shared

    Original URL path: http://emu.z-net.us/2013/05/z-net-i-v12-beta-progress.html (2016-04-30)
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  • SNES Online - Z-Net: Z-Net I v1.2 Semi-Private Beta
    Atom Posts Comments Atom Comments Z Net I v1 2 Semi Private Beta Saturday May 11 2013 It s time now The Z Net I v1 2 Beta is now available to theoretically everyone Theoretically because it s not available in the download section of this site It s being made available only to users who join the IRC channel for now Anyone can join and get the beta but that s the only place to get it from Simply join and type beta without the quotes This is done to be more limiting of the amount of people using it until a healthy amount of bugs and issues are ironed out And also in hope of starting to develop a group chat community in the IRC channel and Chat Lobby As usual for discussing bugs and informing me about them in hopes of me fixing them the forums are the place for that Particularly this forum I should also mention that since this is a beta feedback bug reports are the main goal As such this is even more targeted at English speaking users as you would need to be able to convey any issues you find in a

    Original URL path: http://emu.z-net.us/2013/05/z-net-i-v12-semi-private-beta.html (2016-04-30)
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  • SNES Online - Z-Net: Z-Net I v1.2 - Almost Ready!
    Ready Friday May 10 2013 I m finally almost finished with v1 2 I ve stated it several times before in the dev log post I was maintaining on the forum but this time it s even more true So much so that I feel its worth post a news update about I have added all the features that I want to for now I can t think of any more tweaks to make And I am no longer finding bugs by myself Stafos has been a big help with testing but he too is finding little else on his own And that s our entire roster of beta testers I had 3 others for the pre v1 0 beta last year and even then felt that was lacking so I most certainly do now as well More so after fixing several bugs now that should have been caught then Last year I did an semi open beta where the client was released as a beta only available on the forums The idea is sound and I feel like I d want to do that again But the fact is the community is to small It can t afford to

    Original URL path: http://emu.z-net.us/2013/05/z-net-i-v12-almost-ready.html (2016-04-30)
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  • SNES Online - Z-Net: May 2013
    of the changes from v1 1 to 1 2 look at the end of this post If you downloaded the previous IRC beta you will need to re download this For help and the reporting of any issues please use the forum link below Help and Bug Report Forum UPDATE I ve already discovered a tiny flaw in my protocol message validation code The flaw will occasionally cause some protocol messages to be ignored I ve uploaded an improvement fix over the last one It s an improvement but not perfect and I would still like to address the issue some more To experience as few issues as possible you should upgrade if you got the previous v1 2 0 1 but it s not absolutely necessary As soon as I can think of how I want to try fixing it better I ll be posting a update This is how betas go so just be prepared to update again at some point UPDATE 2 I ve learned of an issue causing the Client to crash when trying to download from the Host Fixing the issue was easy but the fix wont be available till the next beta version I don t want to bombard users with updates to often Changelog from 1 1 Updated to use more modern source libraries Added a Use UDP option to the Host Window This option gives access to using TCP but it was labeled like this and defaults to being enabled to better match up with what people are used to Moved the Disallow downloading option to the Host Window under the label Disallow Downloads It makes more sense there and it allows the Host to toggle it on and off as he wishes It won t apply until you select your next game or until someone new joins Added a global Chat Lobby window This Chat Lobby window will only be accessible by the control of mods Mods can toggle its use on and off for everyone at will When available it is accessed from a Chat option on the Game menu Made the Host Client and Chat Lobby windows re sizable Added Hotlink support to the Host Client and Chat Lobby windows Added the ability to Copy highlighted text in the output area of the Host Client and Chat Lobby windows with Ctrl C and a right click popup menu The Download option is now up to around 8x faster then before Resuming incomplete downloads is now supported properly There s is also now a speed indicator in the File Transfer window title bar Removed the File Transfer port range It s now just 4000 by default Added the option to use preset game room names instead of requiring a selected game Added popup bubbles that act as a introduction guide for first time users Added better security for the Z Net I protocol communications Added a Region option to display a country code with your game room listing Added a new window for managing the Ignore Allow lists along with menu options to toggle which is in effect Updated the Ignore Allow lists to allow support for Regions Simply use instead of a name replacing the wildcards with the country code Made the Ignore list but not the Allow list effect the Chat Lobby window The Ignore list will be used regardless of what Ignore Allow mode is toggled on Renamed and moved several ini keys Z Net I will automatically convert the old keys to the new ones Added a Open Ini option to the view menu This should help with advanced settings Added an INI option for using timestamps on the messages displayed in the Host Client Windows timestamps 1 under the options section Added an INI option to enable logging the messages of the Host Client Windows to a text file gameroomlog 1 under the options section The text file is called GameRoomLog txt and will be located in the install directory Added a debug key to the options section of the ini 1 turns if on 0 turns it off Added hidejoins and hidequits keys under the options section of the ini to hide those types of messages Added a openchatlobby key to the options section of the ini to automatically open the Chat Lobby when its available Added a few extra messages for the Host Client windows to help cover times were users would be unsure or results of what they are doing Added and additional message to show that selecting a game from the create window also loads the selected game and selecting it again from the host window is pointless It always has been Improved the Hotkey combos Few users knew they existed They are now labeled on the menu and there are even ones for some of the new options Updated the UI of the main window to be more modern with a Toolbar Menubar icons and color schemes This comes with a new View menu as well Upgraded ZNI to using a higher version of Comctl32 dll for the display of controls It also helps make things look more modern now Cleaned up some residue with text strings left over from zbattle cloning due to feeling they no longer made sense if they ever did Added the ability for your last chosen game and or preset in the Create Game Room window to be saved and used as the defaults the next time you open the window Added a Single Player option to the Game menu This prompts you to select a game and run it in ZSNES for single player gaming while you wait Colorized the messages in the Host Client windows Changed the Message Box popup for Notices Announcements Kicks and such This time it s custom made to look similar to the normal API message box but the major difference s are that it s re sizable and has hotlink support Fixed an issue with using a background

    Original URL path: http://emu.z-net.us/2013_05_01_archive.html?widgetType=BlogArchive&widgetId=BlogArchive1&action=toggle&dir=open&toggle=MONTHLY-1362124800000&toggleopen=MONTHLY-1367391600000 (2016-04-30)
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  • SNES Online - Z-Net: May 2013
    of the changes from v1 1 to 1 2 look at the end of this post If you downloaded the previous IRC beta you will need to re download this For help and the reporting of any issues please use the forum link below Help and Bug Report Forum UPDATE I ve already discovered a tiny flaw in my protocol message validation code The flaw will occasionally cause some protocol messages to be ignored I ve uploaded an improvement fix over the last one It s an improvement but not perfect and I would still like to address the issue some more To experience as few issues as possible you should upgrade if you got the previous v1 2 0 1 but it s not absolutely necessary As soon as I can think of how I want to try fixing it better I ll be posting a update This is how betas go so just be prepared to update again at some point UPDATE 2 I ve learned of an issue causing the Client to crash when trying to download from the Host Fixing the issue was easy but the fix wont be available till the next beta version I don t want to bombard users with updates to often Changelog from 1 1 Updated to use more modern source libraries Added a Use UDP option to the Host Window This option gives access to using TCP but it was labeled like this and defaults to being enabled to better match up with what people are used to Moved the Disallow downloading option to the Host Window under the label Disallow Downloads It makes more sense there and it allows the Host to toggle it on and off as he wishes It won t apply until you select your next game or until someone new joins Added a global Chat Lobby window This Chat Lobby window will only be accessible by the control of mods Mods can toggle its use on and off for everyone at will When available it is accessed from a Chat option on the Game menu Made the Host Client and Chat Lobby windows re sizable Added Hotlink support to the Host Client and Chat Lobby windows Added the ability to Copy highlighted text in the output area of the Host Client and Chat Lobby windows with Ctrl C and a right click popup menu The Download option is now up to around 8x faster then before Resuming incomplete downloads is now supported properly There s is also now a speed indicator in the File Transfer window title bar Removed the File Transfer port range It s now just 4000 by default Added the option to use preset game room names instead of requiring a selected game Added popup bubbles that act as a introduction guide for first time users Added better security for the Z Net I protocol communications Added a Region option to display a country code with your game room listing Added a new window for managing the Ignore Allow lists along with menu options to toggle which is in effect Updated the Ignore Allow lists to allow support for Regions Simply use instead of a name replacing the wildcards with the country code Made the Ignore list but not the Allow list effect the Chat Lobby window The Ignore list will be used regardless of what Ignore Allow mode is toggled on Renamed and moved several ini keys Z Net I will automatically convert the old keys to the new ones Added a Open Ini option to the view menu This should help with advanced settings Added an INI option for using timestamps on the messages displayed in the Host Client Windows timestamps 1 under the options section Added an INI option to enable logging the messages of the Host Client Windows to a text file gameroomlog 1 under the options section The text file is called GameRoomLog txt and will be located in the install directory Added a debug key to the options section of the ini 1 turns if on 0 turns it off Added hidejoins and hidequits keys under the options section of the ini to hide those types of messages Added a openchatlobby key to the options section of the ini to automatically open the Chat Lobby when its available Added a few extra messages for the Host Client windows to help cover times were users would be unsure or results of what they are doing Added and additional message to show that selecting a game from the create window also loads the selected game and selecting it again from the host window is pointless It always has been Improved the Hotkey combos Few users knew they existed They are now labeled on the menu and there are even ones for some of the new options Updated the UI of the main window to be more modern with a Toolbar Menubar icons and color schemes This comes with a new View menu as well Upgraded ZNI to using a higher version of Comctl32 dll for the display of controls It also helps make things look more modern now Cleaned up some residue with text strings left over from zbattle cloning due to feeling they no longer made sense if they ever did Added the ability for your last chosen game and or preset in the Create Game Room window to be saved and used as the defaults the next time you open the window Added a Single Player option to the Game menu This prompts you to select a game and run it in ZSNES for single player gaming while you wait Colorized the messages in the Host Client windows Changed the Message Box popup for Notices Announcements Kicks and such This time it s custom made to look similar to the normal API message box but the major difference s are that it s re sizable and has hotlink support Fixed an issue with using a background

    Original URL path: http://emu.z-net.us/2013_05_01_archive.html?widgetType=BlogArchive&widgetId=BlogArchive1&action=toggle&dir=open&toggle=MONTHLY-1359705600000&toggleopen=MONTHLY-1367391600000 (2016-04-30)
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  • SNES Online - Z-Net: May 2013
    of the changes from v1 1 to 1 2 look at the end of this post If you downloaded the previous IRC beta you will need to re download this For help and the reporting of any issues please use the forum link below Help and Bug Report Forum UPDATE I ve already discovered a tiny flaw in my protocol message validation code The flaw will occasionally cause some protocol messages to be ignored I ve uploaded an improvement fix over the last one It s an improvement but not perfect and I would still like to address the issue some more To experience as few issues as possible you should upgrade if you got the previous v1 2 0 1 but it s not absolutely necessary As soon as I can think of how I want to try fixing it better I ll be posting a update This is how betas go so just be prepared to update again at some point UPDATE 2 I ve learned of an issue causing the Client to crash when trying to download from the Host Fixing the issue was easy but the fix wont be available till the next beta version I don t want to bombard users with updates to often Changelog from 1 1 Updated to use more modern source libraries Added a Use UDP option to the Host Window This option gives access to using TCP but it was labeled like this and defaults to being enabled to better match up with what people are used to Moved the Disallow downloading option to the Host Window under the label Disallow Downloads It makes more sense there and it allows the Host to toggle it on and off as he wishes It won t apply until you select your next game or until someone new joins Added a global Chat Lobby window This Chat Lobby window will only be accessible by the control of mods Mods can toggle its use on and off for everyone at will When available it is accessed from a Chat option on the Game menu Made the Host Client and Chat Lobby windows re sizable Added Hotlink support to the Host Client and Chat Lobby windows Added the ability to Copy highlighted text in the output area of the Host Client and Chat Lobby windows with Ctrl C and a right click popup menu The Download option is now up to around 8x faster then before Resuming incomplete downloads is now supported properly There s is also now a speed indicator in the File Transfer window title bar Removed the File Transfer port range It s now just 4000 by default Added the option to use preset game room names instead of requiring a selected game Added popup bubbles that act as a introduction guide for first time users Added better security for the Z Net I protocol communications Added a Region option to display a country code with your game room listing Added a new window for managing the Ignore Allow lists along with menu options to toggle which is in effect Updated the Ignore Allow lists to allow support for Regions Simply use instead of a name replacing the wildcards with the country code Made the Ignore list but not the Allow list effect the Chat Lobby window The Ignore list will be used regardless of what Ignore Allow mode is toggled on Renamed and moved several ini keys Z Net I will automatically convert the old keys to the new ones Added a Open Ini option to the view menu This should help with advanced settings Added an INI option for using timestamps on the messages displayed in the Host Client Windows timestamps 1 under the options section Added an INI option to enable logging the messages of the Host Client Windows to a text file gameroomlog 1 under the options section The text file is called GameRoomLog txt and will be located in the install directory Added a debug key to the options section of the ini 1 turns if on 0 turns it off Added hidejoins and hidequits keys under the options section of the ini to hide those types of messages Added a openchatlobby key to the options section of the ini to automatically open the Chat Lobby when its available Added a few extra messages for the Host Client windows to help cover times were users would be unsure or results of what they are doing Added and additional message to show that selecting a game from the create window also loads the selected game and selecting it again from the host window is pointless It always has been Improved the Hotkey combos Few users knew they existed They are now labeled on the menu and there are even ones for some of the new options Updated the UI of the main window to be more modern with a Toolbar Menubar icons and color schemes This comes with a new View menu as well Upgraded ZNI to using a higher version of Comctl32 dll for the display of controls It also helps make things look more modern now Cleaned up some residue with text strings left over from zbattle cloning due to feeling they no longer made sense if they ever did Added the ability for your last chosen game and or preset in the Create Game Room window to be saved and used as the defaults the next time you open the window Added a Single Player option to the Game menu This prompts you to select a game and run it in ZSNES for single player gaming while you wait Colorized the messages in the Host Client windows Changed the Message Box popup for Notices Announcements Kicks and such This time it s custom made to look similar to the normal API message box but the major difference s are that it s re sizable and has hotlink support Fixed an issue with using a background

    Original URL path: http://emu.z-net.us/2013_05_01_archive.html?widgetType=BlogArchive&widgetId=BlogArchive1&action=toggle&dir=open&toggle=MONTHLY-1357027200000&toggleopen=MONTHLY-1367391600000 (2016-04-30)
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  • SNES Online - Z-Net: March 2013
    to the blacklist key in your ini This will block all UK users from joining your game rooms and prevent you from seeing their rooms And the whitelist would work the same except when used only users from that country would be able to join you or be seen Next up is a look at the Host window It still looks very much as it did before The key additions are the Disallow Downloads check box and the Use UDP check box The Disallow Downloads option has been moved from the Create Game window to allow users to toggle this off and on without remaking the room It makes much more sense here But keep in mind that a change of this option won t take effect until the next time you select a game or someone joins your room The Use UDP option was created in this version to work with the protocol option in the ini that remained secret until this last Christmas While UDP has always been the default for Z Net I and zbattle I chose this name for the option purely to match up with ZSNES s internal protocol option But the key point of this option is the ability to connect with TCP As mentioned above I added a Toolbar in this version of Z Net I I ve done so because it s visually more appealing to have one to a fair amount of people as well as convenient and quick to use Of special note are the blue chat bubble icon and the pages icon being hovered over The chat option I ll talk about next The page icon is a Rules option and as such opens the new Rules txt so that everyone has quick and easy access to it Z Net I has always had rules but far to many didn t realize it since they are posted on the website That was way less convenient then having them one click away in the program Also this new Rules txt will open now once the installer is done helping to ensure users see them so as to avoid getting banned As for the rest of the icons on the Toolbar they are for the common options already present in the menus That chat bubble icon will open a new Chat Lobby window A feature long missing from both Z Net I and zbattle With this chat lobby you can converse as a group with any other users on the program as you might expect But this chat lobby and it s icon won t always be available and you might not see it when you log in It s availability is at moderators discretion and activity And of course right now there is basically only 1 Moderator As always this is a English project And this lobby is for English speaking users only Conversations in other languages are very excluding to the target audience of this program often annoying and

    Original URL path: http://emu.z-net.us/2013_03_01_archive.html?widgetType=BlogArchive&widgetId=BlogArchive1&action=toggle&dir=close&toggle=YEARLY-1357027200000&toggleopen=MONTHLY-1362124800000 (2016-04-30)
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