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  • SNES Online - Z-Net
    use a analog stick I switched to the keyboard after and while I was able to get as far as I did it was uncomfortable and caused me to play worse then I should I may finish the play through on new years eve if people want And if I can get my SNES pad working For now if you want you can find the first part of my play through here Posted by DarkAkuma 0 comments Z Net Discontinued Friday December 20 2013 It s with heavy heart that it s now come to this point but it s time for me to move on I ve enjoyed coding the projects but despite my efforts I never got to experience the joy of adequate users acceptance or community My most recent post was my last ditch effort to try and provoke community interaction and seems to have failed So at this point I can declare Z Net I officially done I hadn t worked on it in a while despite knowing of some issues to address I just couldn t get interested in it And this was in large part due to it failing to meet my minimum expectations of population and community Instead I chose to focus my efforts on Z Net 3 because it was at a stage that made it more fun and its base design goals would seem to directly address some of the issues I felt contributed to the lack of population As for Z Net 3 As my recent post has indicated there s just not much interest in that either Perhaps in the future there could be But for now that project is being shelved I may work on it or I may not If I did it might be with no plans of release or I might just re purpose it For me personally I ll be trying to find new projects to keep me interested I have a few in mind in addition to interest in some new hobbies So I should be fine This site will remain for now I ll consider re purposing it as a brand team for future projects who knows For now it will remain as is I m also choosing to leave Z Net I online for now Just don t expect any moderation The chat room will remain disabled And I ll no longer offer support for it at all Thanks to all the loyal users throughout the years Posted by DarkAkuma 10 comments What Emulator do you want Z Net 3 to support first Wednesday November 20 2013 There can be only one Well at least to start off with Yes Z Net 3 will support an unlimited number of emulators and other programs games So why am I talking about only supporting one That s because I ve decided that during development and initial testing it would be more beneficial to remain focused And when moving into a public beta phase it wouldn t be wise to have all the users split among different emulators I will still be working on first party addons to support other emulators as well But mainly just to understand commonality between many different emulators and keep Z Net 3 designed well for supporting so many Doing so will help ensure future addons whether made by me or whoever will work more seamlessly with the project Now with that all said we have a new question What will that one emulator be ZSNES may seem obvious But why remain so narrow minded As nice as ZSNES has been for Z Net and zbattle all these years why not get Z Net 3 started off with something new Some of you may think Ok then RetroArch Haha Nice try While it may be packaged and advertised as a single emulator it s not to Z Net 3 I ve worked with adding RetroArch support to Z Net 3 and to do so properly it s different cores are identified individually Choosing RetroArch as a whole as the first and only supported emulator for awhile would split users up just the same as supporting several emulators So again What emulator will Z Net 3 support first Read more Posted by DarkAkuma 15 comments No More Forums Tuesday September 03 2013 I m writing this to inform users that the forums will not be coming back They went down a couple weeks ago were slated to be back up a couple days ago and that just didn t work out The reason I will simply put is free hosts And that s also the reason they won t be coming back I m sick of dealing with free hosts I could try to find another but given my numerous past experiences there s no reason to believe things wont just wind up the same All the hassle just isn t worth it when they re not used all that much I might as well post it here but don t use the hosts 000webhosting or biz nf They both essentially scam the users of the free service my drumming up phony BS claims in an attempt to make you pay for their premium service 000webhosting is the worse of the 2 as they do what I can only describe as extortion to get you to pay for their premium service Just want that warning out there Sorry for the lack of forums from now on Hopefully the blog comments can suffice Posted by DarkAkuma 1 comments Z Net I v1 2 0 3 Thursday June 06 2013 This build is a completely optional build In it is just a few bug fixes but mostly it s a debug diagnostic build I ve spent hours trying to diagnose the causes of several bugs but sadly all I ve come up with is theory s with no hard facts supporting them Part of the difficulty of solving these issues are that

    Original URL path: http://emu.z-net.us/?widgetType=BlogArchive&widgetId=BlogArchive1&action=toggle&dir=open&toggle=MONTHLY-1359705600000&toggleopen=MONTHLY-1385884800000 (2016-04-30)
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  • SNES Online - Z-Net: February 2013
    ve re posted the advanced settings that were released in the Secrets Revealed post series on the old forums They are now all displayed in a single post in the help forum To sum up the short list of the advanced settings they are Black White Lists TCP IP Protocol support Background Image Color and Text Color for the main window Follow the link below to check them out Z Net I Advanced Settings Posted by DarkAkuma 0 comments Beta Testers Needed Thursday February 14 2013 I ve been working on an update for Z Net I And with it I m going to need some beta testing done to help make sure as stable a build as possible get into the hands of most users If you re interest head over to this thread on the forum to apply Beta Application Thread Posted by DarkAkuma 0 comments More Website Issues Sunday February 03 2013 Update I caved in and went out of pocket to buy a REAL domain now Welcome to www z net us Hopefully I will keep this URL for a good long time Donations will still be accepted and are encouraged to help offset my out of pocket expenses Read the original post below for more info Original Post Obviously this time though it s the domain name I use www cu cc as my domain register because it s a short domain I could register the name I wanted and it s free But it seems that just as with free server hosts free domain hosts suck Today my domain name went offline and my account with the domain register is gone I had an issue once before were my domain disappeared and I could had to re register the it again And since then

    Original URL path: http://emu.z-net.us/2013_02_01_archive.html (2016-04-30)
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  • SNES Online - Z-Net
    use a analog stick I switched to the keyboard after and while I was able to get as far as I did it was uncomfortable and caused me to play worse then I should I may finish the play through on new years eve if people want And if I can get my SNES pad working For now if you want you can find the first part of my play through here Posted by DarkAkuma 0 comments Z Net Discontinued Friday December 20 2013 It s with heavy heart that it s now come to this point but it s time for me to move on I ve enjoyed coding the projects but despite my efforts I never got to experience the joy of adequate users acceptance or community My most recent post was my last ditch effort to try and provoke community interaction and seems to have failed So at this point I can declare Z Net I officially done I hadn t worked on it in a while despite knowing of some issues to address I just couldn t get interested in it And this was in large part due to it failing to meet my minimum expectations of population and community Instead I chose to focus my efforts on Z Net 3 because it was at a stage that made it more fun and its base design goals would seem to directly address some of the issues I felt contributed to the lack of population As for Z Net 3 As my recent post has indicated there s just not much interest in that either Perhaps in the future there could be But for now that project is being shelved I may work on it or I may not If I did it might be with no plans of release or I might just re purpose it For me personally I ll be trying to find new projects to keep me interested I have a few in mind in addition to interest in some new hobbies So I should be fine This site will remain for now I ll consider re purposing it as a brand team for future projects who knows For now it will remain as is I m also choosing to leave Z Net I online for now Just don t expect any moderation The chat room will remain disabled And I ll no longer offer support for it at all Thanks to all the loyal users throughout the years Posted by DarkAkuma 10 comments What Emulator do you want Z Net 3 to support first Wednesday November 20 2013 There can be only one Well at least to start off with Yes Z Net 3 will support an unlimited number of emulators and other programs games So why am I talking about only supporting one That s because I ve decided that during development and initial testing it would be more beneficial to remain focused And when moving into a public beta phase it wouldn t be wise to have all the users split among different emulators I will still be working on first party addons to support other emulators as well But mainly just to understand commonality between many different emulators and keep Z Net 3 designed well for supporting so many Doing so will help ensure future addons whether made by me or whoever will work more seamlessly with the project Now with that all said we have a new question What will that one emulator be ZSNES may seem obvious But why remain so narrow minded As nice as ZSNES has been for Z Net and zbattle all these years why not get Z Net 3 started off with something new Some of you may think Ok then RetroArch Haha Nice try While it may be packaged and advertised as a single emulator it s not to Z Net 3 I ve worked with adding RetroArch support to Z Net 3 and to do so properly it s different cores are identified individually Choosing RetroArch as a whole as the first and only supported emulator for awhile would split users up just the same as supporting several emulators So again What emulator will Z Net 3 support first Read more Posted by DarkAkuma 15 comments No More Forums Tuesday September 03 2013 I m writing this to inform users that the forums will not be coming back They went down a couple weeks ago were slated to be back up a couple days ago and that just didn t work out The reason I will simply put is free hosts And that s also the reason they won t be coming back I m sick of dealing with free hosts I could try to find another but given my numerous past experiences there s no reason to believe things wont just wind up the same All the hassle just isn t worth it when they re not used all that much I might as well post it here but don t use the hosts 000webhosting or biz nf They both essentially scam the users of the free service my drumming up phony BS claims in an attempt to make you pay for their premium service 000webhosting is the worse of the 2 as they do what I can only describe as extortion to get you to pay for their premium service Just want that warning out there Sorry for the lack of forums from now on Hopefully the blog comments can suffice Posted by DarkAkuma 1 comments Z Net I v1 2 0 3 Thursday June 06 2013 This build is a completely optional build In it is just a few bug fixes but mostly it s a debug diagnostic build I ve spent hours trying to diagnose the causes of several bugs but sadly all I ve come up with is theory s with no hard facts supporting them Part of the difficulty of solving these issues are that

    Original URL path: http://emu.z-net.us/?widgetType=BlogArchive&widgetId=BlogArchive1&action=toggle&dir=open&toggle=MONTHLY-1357027200000&toggleopen=MONTHLY-1385884800000 (2016-04-30)
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  • SNES Online - Z-Net: January 2013
    playing games within minutes after a simple setup Forums are now up Wednesday January 30 2013 Some fresh new forums are now online They look just like the old forums except all the posts and user memberships are starting at zero again I ve also condensed a few and added a some new ones So sign up and post Posted by DarkAkuma 0 comments Website Progress Monday January 28 2013 I ve been working on a few things with the website Like tinkering with with ideas for a new layout fine tuning some pages and getting some forums back up Sadly the database for the old forums are gone I ve given up hope on that Since those went away I wasn t planning to make new ones on any free host But I ve since been thinking differently I might as well upload some even if that s all I m hosting on the server The bulk of the website would still be on this blog If the forums go down again well at least its just the forums That s my thinking But with that said I m not rushing things to get some forums up though Just figured I d post this to keep people informed and since things look a little weird here with only one post Posted by DarkAkuma 0 comments Welcome to the New Website Friday January 18 2013 After my old webhost going down and me getting sick of all the issues that come along with free webhosts I ve decided to just create a blog for the website for now In the future I will want a real server again for a normal website but this should hold things over for now As some can tell this looks a lot like my

    Original URL path: http://emu.z-net.us/2013_01_01_archive.html (2016-04-30)
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  • SNES Online - Z-Net: What Emulator do you want Z-Net 3 to support first?
    I don t believe I ve messed with anything for N64 with ZN3 yet but PJ64 or Mupen shouldn t be an issue to support I briefly messed with supporting them in a customized build of ZNI which used code that was later ported into ZN3 With ZN3 I worked with supporting MAME32k and that worked fine but switched to MAMEpp since 32k is no longer active Again MAMEpp has worked fine Additionally I think RetroArch supports MAME I see a FBA core listed I think it was a FBA MAME hybrid November 25 2013 at 3 40 PM 6048953c 6505 11e2 8ecc 000f20980440 said I say virtuanes just because it would desync less I don t know if mupen 64 beta works with all games but that was a good emulator too when I used it Then again epsxe is iffy too I d just say virtuanes November 27 2013 at 4 53 PM michael montgomery said Mame32 and Chankast expse or N64 project November 27 2013 at 5 18 PM DarkAkuma said To be more precise before when I said worked fine I was referring specifically to Z Net s ability to launch games with the emu Different emus require me to create code different ways in order for me to automate the netplay connection process with that emu and that could be tricky The netplay quality of emus themselves I haven t researched much I spend most of my time coding rather then playing the emus themselves online However I have played a few over the years And I recently received a lot of details on the netplay quality of various emulators from Stalfos in the IRC channel I played with VirtuaNES some years ago and yea It seems to be pretty stable I don t know how FCEUltra or the bNES core of RetroArch would stack up though compared to it I vaguely remember something like Mupen replacing PJ64 as the best N64 emu for netplay since I wrote ZN2 I could be wrong though From what Stalfos says any PSX emu would probably not be the greatest to start out with as the netplay on them is buggy and there s a need to sync plugins settings A short rundown of what Stalfos suggested was basically KegaFusion and RetroArch at least with the cores me and him tested FBA bSNES bNES are the best options for quality netplay Stable netplay is defiantly going to play a factor in deciding what to focus on I d really love to see some more reasons why you guys suggest the emus you do like mr license code name I m not typing that out lol posted Things like desyncing emulation speed resources needed compatibility ease of use setup etc November 27 2013 at 6 07 PM Kakao Siebenundsiebzig said project64 and 3 player multiplayer for eg Secret of Mana would rock December 29 2013 at 2 47 PM DarkAkuma said Well it s kind of a bit late

    Original URL path: http://emu.z-net.us/2013/11/what-emulator-do-you-want-z-net-3-to.html (2016-04-30)
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  • SNES Online - Z-Net: No More Forums
    Comments No More Forums Tuesday September 03 2013 I m writing this to inform users that the forums will not be coming back They went down a couple weeks ago were slated to be back up a couple days ago and that just didn t work out The reason I will simply put is free hosts And that s also the reason they won t be coming back I m sick of dealing with free hosts I could try to find another but given my numerous past experiences there s no reason to believe things wont just wind up the same All the hassle just isn t worth it when they re not used all that much I might as well post it here but don t use the hosts 000webhosting or biz nf They both essentially scam the users of the free service my drumming up phony BS claims in an attempt to make you pay for their premium service 000webhosting is the worse of the 2 as they do what I can only describe as extortion to get you to pay for their premium service Just want that warning out there Sorry for the lack of forums from

    Original URL path: http://emu.z-net.us/2013/09/no-more-forums.html (2016-04-30)
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  • SNES Online - Z-Net: Z-Net I v1.2.0.3
    several bugs but sadly all I ve come up with is theory s with no hard facts supporting them Part of the difficulty of solving these issues are that the problems reside on the remote end and all the data I can collect and review is on the local end of course Often the remote end doesn t even know his ZNI bugged These issues happen randomly too with no reported method of reproduction And when they do happen 95 of the time it s with a non English speaking user I d probably even say 75 of the time it s with a user who just doesn t care about helping ZNI get through the beta by actually helping I ve turned debug output back on by default for this build So when the issues happen to the rare users I can talk to and are willing to help they can submit debug logs But with this version I do have to warn you This has been specially coded to send debug info for a particular bug to a bot Nothing personal is sent which with ZNI would pretty much just be private messages Whats sent is copys of channel wide messages This is done to so that in the event a rare bug happens I can see what that bug was created from Normal debug txt logging and submission to me would be insufficient and would likely require a great amount of time waiting for all the stars to align english speaking user a user that cares and the bug actually happening The other bugs are more common to the point that the debug txt alone should prove sufficient if anything will With this said if you for some reason you don t believe me and feel this

    Original URL path: http://emu.z-net.us/2013/06/z-net-i-v1203.html (2016-04-30)
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  • SNES Online - Z-Net: Z-Net I v1.2.0.2 BETA
    you want to know how the issue effects you when it happens say someone hosts a new room A protocol message sends out for that event but its signed with a signature that other clients will see as false Those other users ZNIs wil ignore that message and no one will see that users room listed except himself Or say you re in a room with someone they select a game a scan starts on your end a match is found a protocol message is sent back to tell the host you have a match but that message is signed incorrectly The host will ignore it and will think the scan on your end is taking forever Neither side will realize whats going on until a significant amount of time passes causing them to realize somethings up As you can tell this bug can be quite disruptive when it happens I hope I fixed it but I m not going to assume I have until I see otherwise This version would be semi compatible with v1 2 0 1 A change has been made to make things more stable but would make things even more unstable between different versions So a upgrade will be forced Other then that issue I fixed a problem with the Download button crashing the Client side when pressed And I also crammed in a few additions as well You can find the full change list below I m going to re post a portion of my last post again as it still applies Anyone posting about this directly to non English users please translate this as well as a copy of the included Rules txt This is a Beta Feedback about the bugs and issues is the primary goal right now This is not meant

    Original URL path: http://emu.z-net.us/2013/05/z-net-i-v1202-beta.html (2016-04-30)
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